[BS-GLB EVENT] Operation Nightmare Part I You Talk, We Listen
Hello Mercs,
Is your heart racing from the excitement of Operation Nightmare yet? Don’t pass out on us just yet! We want to hear what you have to say first.
Update Info:
Event Mechanics:
From 19/09/24 to 17/10/24, submit your feedback of the latest Operation Nightmare Part I update on this forum topic.
All constructive feedback will be taken into consideration, and you’ll be rewarded. Excellent feedback received will be specially rewarded.
Event Rewards:
Top Feedback: NZ1 Raygun Darkside+ & NZ1 Blaster Darkside+ 7D
Participation: NZ1 Raygun Darkside+ 3D
Team BlackShot
Comments
SvM Mode - Early Impressions and Suggestions
First and foremost, kudos to the developers and everyone involved—Operation Nightmare is, in my opinion, a step in the right direction for BlackShot. The newly added game mode (SvM) brings a fresh type of combat and experiences to our beloved game, which might contribute to attracting new players and thus broadening the player base.
That is all for now. I'm excited to see what comes next!
Hey,
first of all i want to send huge congratulations to blackshot team for doing such a good job with the new update. Finally we getting some new items,maps,events and many more.
Thank you very much for you time and i hope that we will get more events and huge updates like this
I have to say, I very welcome the new SvM-Gamemode a lot and it fits to the upcoming Halloween season. It's good to have Safe House(SH), Desert Hawk(DH) and Airport(AP) as maps for this mode, because:
The good:
Though now I have some issues, which may interfere with the gaming experience in a mixed/not-so-well way:
This new season and this new event is a very good direction to get people back and more new people engaged into playing Blackshot and also brings a lot of potential for Blackshot's success.
Though it's definitely visible that Blackshot doesn't have an own identity. The lack of individuality and especially the aspects of things being copied from other games (,such as the map Office from CoD or Safe House from CS:GO or Hell Queen from SvM) doesn't help this fact at all. The same applies to consistency and stability. This is for example something which TwoWar took too much care of and forgot to bring a new fresh air into the game from time to time. Right now it's the opposite. The more new things and the more older issues don't get fixed, Blackshot has no possibility in staying maintainable as a successful game and be recognized as such.
What I really would like to know from the developers or admins etc. from the Blackshot-Team(BT) is:
Those existential questions are something, which I think isn't clear to see to the more time-investing players and newcomers, which just discovered this game.
In terms of the questions, those would be my answers/opinions:
Blackshot has a lot of potential, which this event shows. It also shows it's long existing issues. So it really depends on how the Blackshot-Team got their view on the upcoming future and how they want to establish success and maintainability of this game. I'm looking forward to it.
O game esta melhorandon coloquem mas eventos assim que vai melhorar e atrair mas gente
A new event has almost brought the game back to life again. I remember the old Black Shot. Oh my God, the servers are full, there is no way to log in. I suggest that the company work on marketing the game more, especially since it does not have high requirements for operation and series, and also appoint managers from the Middle East in Egypt. Black Shot, come on, the game. Popular since ancient times, with some support from you, we can revive this experience again. He also loves variety and many events to break the boredom and create competitions on the Facebook page, and there is more that we can communicate.