Please, I would like the appreciation of the game mates, about this delay in the response, between the server and my internet provider, verified even in a zombie room. Is this Lag normal for all Latin American players? Thanks...
Papaya leases a server created in france 2006 by Polish expatriate Octave Klaba. This server was slightly updated in 2009. Xeon processor-based server. Moreover, there are no ssd drives in it. This server, accordingly, has an old network card and is intended for forums and not for online games. Rice1 is the name of this server. Renting this server per month costs a little over 40 euros per month. The publisher of the game doesn't want to spend 60 euros for modern German game server with an i9 processor and ssd drives. Due to the price difference of 20-30 euros, the publisher lost almost all the players. The stinginess of the publisher is the problem of the game.
The Laggs are caused by the Netcode. Wr is a 16 years old Game which was created to run in 1 single Country (Korea) and not Globaly. Thats why we have the laggs as long as DE wont update the Netcode it will never change.
In addition to your empty words, there is no evidence. The game needs a modern game server. If there later are problems then they will be solved. But now on the shit server discussing the old wr netcode is moronism. Why rent a shit server if there is a modern game server for almost the same price ??? What's the fucking point ???
This is a very small distance for the modern Internet. Are we watching Latin online stream on YouTube? There are no delays? NO. Why are there delays in the Warrock? Answer. Fucking old french server
Big difference between streaming a video and a game updating 32 players. If i am 1000 KM away and someone 10.000km you think we gonna update at the same time? my round trip is 2k km and they 20k km
Other games i play using the latest tech and UE4 engine i can choose the server i wanna play on. Australian servers for example, about the same distance 10.00km away. While the people are friendly ( must be all that sun) for me trying to play on that server its all glitchy, playable but nothing like the smooth EU or a USA servers.
No. To Improve the NetCode DE needs to rewrite it. And that the only thing that will improve our performance. (+ Region Servers)
as long as everyone connects to 1 server - everyone will struggle with lagg issues. thats what it is. Why wont u understand. Play BattleField, join American Server - Lagg like Trash. Play Call of Duty, Join Asian Server - Lagg like Trash. And thats how it is with every fkn Game. a 1 Million € Server wont make the Trick. Region Servers + Good NetCode will fix the lagg. And thats the only thing that CAN fix the Lagg.
The first thing to do is to disable the connection to the game via Wi-Fi.
Who does not have money for the wire should not annoy the players with their fucking lag. Why do players from germany have lag via Wi-Fi? Idiots use Wifi for lag. Is this the problem of the distance from germany to france? ))
Comments
Papaya leases a server created in france 2006 by Polish expatriate Octave Klaba. This server was slightly updated in 2009. Xeon processor-based server. Moreover, there are no ssd drives in it. This server, accordingly, has an old network card and is intended for forums and not for online games. Rice1 is the name of this server. Renting this server per month costs a little over 40 euros per month. The publisher of the game doesn't want to spend 60 euros for modern German game server with an i9 processor and ssd drives. Due to the price difference of 20-30 euros, the publisher lost almost all the players. The stinginess of the publisher is the problem of the game.
The Laggs are caused by the Netcode. Wr is a 16 years old Game which was created to run in 1 single Country (Korea) and not Globaly. Thats why we have the laggs as long as DE wont update the Netcode it will never change.
I wonder why you lag so much?
Old netcode and old server is it better than old netcode and modern server?
It won't get worse 1000%.
Has anyone tested the game on a modern server? Never.
Everyone made money on the game without caring about the players.
The Private Servers did. And they always had Lagg Problems. DE needs to fix the NetCode.
In addition to your empty words, there is no evidence. The game needs a modern game server. If there later are problems then they will be solved. But now on the shit server discussing the old wr netcode is moronism. Why rent a shit server if there is a modern game server for almost the same price ??? What's the fucking point ???
Or will your script not work with the new server?))
Why are you so afraid that the publisher will change the server to a modern one?)))
You don't want the players to get a good connection to the server and start killing you))
Your KD will drop))
This is a very small distance for the modern Internet. Are we watching Latin online stream on YouTube? There are no delays? NO. Why are there delays in the Warrock? Answer. Fucking old french server
No, Fucking old Netcode meant for 1 Country and not created for a Global Marked.
Netcode sees miles and kilometers?)) There is a distance but this is solved by modern technologies and not by whining.
Big difference between streaming a video and a game updating 32 players. If i am 1000 KM away and someone 10.000km you think we gonna update at the same time? my round trip is 2k km and they 20k km
Other games i play using the latest tech and UE4 engine i can choose the server i wanna play on. Australian servers for example, about the same distance 10.00km away. While the people are friendly ( must be all that sun) for me trying to play on that server its all glitchy, playable but nothing like the smooth EU or a USA servers.
Distance matters
Yup. Bad Netcodes means bad latency additionaly to the distance lag.
An outdated server moron improves the netcode?
No. To Improve the NetCode DE needs to rewrite it. And that the only thing that will improve our performance. (+ Region Servers)
as long as everyone connects to 1 server - everyone will struggle with lagg issues. thats what it is. Why wont u understand. Play BattleField, join American Server - Lagg like Trash. Play Call of Duty, Join Asian Server - Lagg like Trash. And thats how it is with every fkn Game. a 1 Million € Server wont make the Trick. Region Servers + Good NetCode will fix the lagg. And thats the only thing that CAN fix the Lagg.
.
I'm not interested in your nonsense
These games have millions gaming communities. Warrock have 300 players making the server work differently.
Idiot turn on the brain if you have . Turn on the logic you moron.
The first thing to do is to disable the connection to the game via Wi-Fi.
Who does not have money for the wire should not annoy the players with their fucking lag. Why do players from germany have lag via Wi-Fi? Idiots use Wifi for lag. Is this the problem of the distance from germany to france? ))