Why do you think EAC blocks it? After all, it works exactly the same as high priority.
You can't change it simply through device manager. You need to create a special shortcut with the command. High priority is also locked in device manager and you have to use registry.
My screenshot should confirm this because I set the affinity to "28" in the command. Converting "28" from hexadecimal to binary indicates CPU 3 and CPU 5.
Everything is perfect. WarRock runs great at a solid 139fps and doesn't get input lag. However, turning on the game normally WR works differently.
If you make a detailed video of how it's done, the players will be grateful to you. For example, how to do this for those who have 4, 6, 8 core processors
Why EAC is blocking it you ask? Its because EAC blocks any interaction with the Games .exe once the game is running. And to change priority in the Taskmanager or which cores the game should run at is an interaction with the .exe = it gets blocked - like everything else.
You showed how to change the priority of the game.
There was no point in blocking this feature.
Similarly, it makes no sense to block the selection of CPU cores for a game.
Players could change the core to avoid full CPU core usage.
The task manager of the operating system loads the core with the game, adding background programs to the same core, and the player receives bullets that are not registered on the server.
I tried for a long time to get rid of this by overclocking the processor, but the more I overclocked, the more the game became unplayable.
I started trying to disable the cores and reduce the frequency of the processor.
So I got rid of the unregistered bullets. Why don't the DE papaya idiots check it out?
Why don't these idiots test theory with practice?
All these morons just do what they paint weapons in different colors and nothing for the game and the players?
Why don't these idiots rent a game server to avoid delays?
It was from the moment when the game started working on the French servers OVH CLOUD that the problems began.
The HGM wrote to me that it makes no sense to change the server because there are few players and they do not want additional fuss due to changing the server.
But we players pay for their work and without positive changes the players will not return.
I played on the Internet Starlink and the ping was better than the players from Latin America.
I understand that the satellites hovering above me quickly transmitted information to the server from Roubaix France, but this is still the transmission of information through the air into space 4k km and back.
I think that the game should not have Wi-Fi connection.
Why doesn't the publisher do this to avoid high ping??? Any of us can afford a fucking internet wire.
EAC is blocking EVERY interaction with the EXE in order to protect the game from injecting Hacks. Its like a BIG Wall that protects the game from something "outside" to enter while the game is running. And just like a BIG wall it prevents everything to enter or interact with the inside.
Thats why cheats nowadays only work with a bypass.
Comments
N0HCH0, WarRock can be enabled on any core 😂
croes: 4
logical processors: 4
how do i do as above . me too 2 4
me too 4 4 i want to do
How should I do ?
Click ok :)
The choice is not possible. He's lying
I can't choose
I'm not lying. I've been doing this for a long time 😉
how is it done i need to buy my intel processor can it be done with amd
https://www.youtube.com/watch?v=e565VSxdVhY&t=170s
i did the same thing too
Nothing changed
1. You create a WRLuncher shortcut on your desktop.
2. Right click - properties.
3. In "Target" enter: C:\Windows\System32\cmd.exe /C start "" /affinity 28 "E:\warrockEU\WRLauncher.exe" and APPLY.
4.Now run WarRock using this shortcut as administrator and you're done.
The value "28" is for my CPU cores. You enter the value "C"
"E:\warrockEU\WRLauncher.exe" is my WR location. You must enter your WRLuncher.exe location.
It must look like this: C:\Windows\System32\cmd.exe /C start "" /affinity C "YOUR LOCATION WRLUNCHER"
logical processor 12 me the most
according to this, how many should the values be?
I downloaded it from steam
The video I sent earlier will show you how to count. Also read the video description.
You can try leaving the value "28"
If you're playing via Steam, you'll need to specify the steam.exe path.
Example: C:\Windows\System32\cmd.exe /C start "" /affinity 28 "E:\Steam\steam.exe"
Make a video so everyone can do it
Anyone who wants to do it can do it. I explained and gave examples. I sent a video earlier. 🙂
You do not have to thank ✌️
do you have a video link
https://www.youtube.com/watch?v=e565VSxdVhY&t=170s
Previously, this could be done easily. Idiots from Papaya Blocked This function
Papaya's friend DRAGONFORCE will make this video for us
He does everything to improve the game :)
I told you already. EasyAntiCheat blocks it. Not PapayaPlay nor DreamExecution. Its EAC. Like every other Game that use EAC.
I know this video already exists, I did the same, nothing changed
And how does this dude change cores then?
And why was it blocked?
As you can see via the Video: He tells windows to do so right when the OS starts the Game.
Can you repeat and make a video?
Why should i do so? xd its kinda useless
Why do you think EAC blocks it? After all, it works exactly the same as high priority.
You can't change it simply through device manager. You need to create a special shortcut with the command. High priority is also locked in device manager and you have to use registry.
My screenshot should confirm this because I set the affinity to "28" in the command. Converting "28" from hexadecimal to binary indicates CPU 3 and CPU 5.
Everything is perfect. WarRock runs great at a solid 139fps and doesn't get input lag. However, turning on the game normally WR works differently.
You must try to do it 😉
If you make a detailed video of how it's done, the players will be grateful to you. For example, how to do this for those who have 4, 6, 8 core processors
Why EAC is blocking it you ask? Its because EAC blocks any interaction with the Games .exe once the game is running. And to change priority in the Taskmanager or which cores the game should run at is an interaction with the .exe = it gets blocked - like everything else.
You showed how to change the priority of the game.
There was no point in blocking this feature.
Similarly, it makes no sense to block the selection of CPU cores for a game.
Players could change the core to avoid full CPU core usage.
The task manager of the operating system loads the core with the game, adding background programs to the same core, and the player receives bullets that are not registered on the server.
I tried for a long time to get rid of this by overclocking the processor, but the more I overclocked, the more the game became unplayable.
I started trying to disable the cores and reduce the frequency of the processor.
So I got rid of the unregistered bullets. Why don't the DE papaya idiots check it out?
Why don't these idiots test theory with practice?
All these morons just do what they paint weapons in different colors and nothing for the game and the players?
Why don't these idiots rent a game server to avoid delays?
It was from the moment when the game started working on the French servers OVH CLOUD that the problems began.
The HGM wrote to me that it makes no sense to change the server because there are few players and they do not want additional fuss due to changing the server.
But we players pay for their work and without positive changes the players will not return.
I played on the Internet Starlink and the ping was better than the players from Latin America.
I understand that the satellites hovering above me quickly transmitted information to the server from Roubaix France, but this is still the transmission of information through the air into space 4k km and back.
I think that the game should not have Wi-Fi connection.
Why doesn't the publisher do this to avoid high ping??? Any of us can afford a fucking internet wire.
EAC is blocking EVERY interaction with the EXE in order to protect the game from injecting Hacks. Its like a BIG Wall that protects the game from something "outside" to enter while the game is running. And just like a BIG wall it prevents everything to enter or interact with the inside.
Thats why cheats nowadays only work with a bypass.